Player Name: Bash Other Characters (if any): Darcy + Hawkeye
Character
Character Name: Puck/Robin Goodfellow Character Age: Ageless but adult by all reasonable metrics Canon: Folkloric but inspired heavily by A Midsummer Night's Dream Canon Point: N/A • ────────── • Overview: The mischevious attendant to Lord Oberon, Puck/Robin Goodfellow is a True Fae of some power. He is easily amused and distractable, but also nimble and clever, and endlessly curious about mankind and their strange ways. Look we all read A Midsummer Nights Dream in high school you get the idea. Modus Operandi: Puck fights in tandem with Lord Oberon [to be played by Guil], and while weaker in many regards, he makes up for it in trickery. He will bait potential victims through appearing as inanimate objects, animals, or people, trying to pixie-lead them into becoming lost and despairing. This shapeshifting is his primary ability, and while he is capable of maintaining his disguises very well, he is not infallable in this art, and careful observation can reveal the unnaturalness of his forms. Puck also possesses supernatural speed, which I will be choosing to play essentially like cartoon hammer-space, being able to appear as if he were waiting in the wings out of view. If pressed into direct combat, he will have whatever natural animal weaponry he thinks to shapeshift into, such as claws or fangs. Weaknesses: Puck is a folkloric fae and thus possesses the weaknesses that fae are said to possess. In full; he is immensely vulnerable to iron, salt, holly, yarrow, and St-John’s-wart. He can be forced to count small objects, like grains of sand or eggshells in large enough quantities, and his pixie-leading can be prevented if his victim turns their clothes inside out. Failing any of these, his petty and mischevious nature can be turned back towards Oberon with some convincing and effort, which majorly disrupts both of their hunting efforts. Working out his name can also give the victim a temporary advantage over Puck, as he will be briefly upset that they were able to successfully guess it. Preferred Victim:Folkloric knowledge or otherwise experience with fae are very very heavily suggested, but not necessarily required, to stand a chance of outfoxing Puck and Oberon. A character that is good-hearted or trusting would also be fun, as they would stand a better chance of being manipulated by Puck’s tactics. While a character who fights in very physical ways is not off the table, a character who will primarily be evading or otherwise not trying to pick a physical fight would be preferred, as to better mesh with the general pursuit vibe going on here.
Puck/Robin Goodfellow | Folklore
Player
Player Name: Bash
Other Characters (if any): Darcy + Hawkeye
Character
Character Name: Puck/Robin Goodfellow
Character Age: Ageless but adult by all reasonable metrics
Canon: Folkloric but inspired heavily by A Midsummer Night's Dream
Canon Point: N/A
• ────────── •
Overview: The mischevious attendant to Lord Oberon, Puck/Robin Goodfellow is a True Fae of some power. He is easily amused and distractable, but also nimble and clever, and endlessly curious about mankind and their strange ways. Look we all read A Midsummer Nights Dream in high school you get the idea.
Modus Operandi: Puck fights in tandem with Lord Oberon [to be played by Guil], and while weaker in many regards, he makes up for it in trickery. He will bait potential victims through appearing as inanimate objects, animals, or people, trying to pixie-lead them into becoming lost and despairing. This shapeshifting is his primary ability, and while he is capable of maintaining his disguises very well, he is not infallable in this art, and careful observation can reveal the unnaturalness of his forms. Puck also possesses supernatural speed, which I will be choosing to play essentially like cartoon hammer-space, being able to appear as if he were waiting in the wings out of view. If pressed into direct combat, he will have whatever natural animal weaponry he thinks to shapeshift into, such as claws or fangs.
Weaknesses: Puck is a folkloric fae and thus possesses the weaknesses that fae are said to possess. In full; he is immensely vulnerable to iron, salt, holly, yarrow, and St-John’s-wart. He can be forced to count small objects, like grains of sand or eggshells in large enough quantities, and his pixie-leading can be prevented if his victim turns their clothes inside out. Failing any of these, his petty and mischevious nature can be turned back towards Oberon with some convincing and effort, which majorly disrupts both of their hunting efforts. Working out his name can also give the victim a temporary advantage over Puck, as he will be briefly upset that they were able to successfully guess it.
Preferred Victim:Folkloric knowledge or otherwise experience with fae are very very heavily suggested, but not necessarily required, to stand a chance of outfoxing Puck and Oberon. A character that is good-hearted or trusting would also be fun, as they would stand a better chance of being manipulated by Puck’s tactics. While a character who fights in very physical ways is not off the table, a character who will primarily be evading or otherwise not trying to pick a physical fight would be preferred, as to better mesh with the general pursuit vibe going on here.